![]() ![]() Make 30 Zerglings so they are ready for the 5:00 timing Add the second evo later on.Ĭonstant Queen production (Goal is total 6 defensive Queens to target Medivacs) Start at least 1 evo early – 3:40-4:00 for carapace. Marines at the front/in the main and no other army (other than sometimes 1 Widow Mine) (Reactor building on Factory or attached to Starport) One standard follow-up is a +1/+1 attack that hits with 24-28 Marines and 4 Medivacs.ġ Reactor Barracks, 1 Tech Lab Barracks researching, 1 Factory, 1 Starport. The 2-1-1 is a timing attack that hits with 16 Stim Marines and 2 Medivacs. Therefore, these timings are the earliest they can happen when they are executed properly. If you keep this critical and learning-focused mindset you’ll fall in love with Starcraft very fast.Note: these timings are referenced at the professional level, it is likely anyone on the ladder facing these builds will have them show up slightly later. Always look for areas to improve, always look to understand and experiment new units, styles or ideas in Starcraft. Remember that there’s no absolute guide that will just make you win every game - your opponents are also intelligent people using all of their brain power to overcome you. You can get away with getting detection even later if you scout properly and know what's coming. This is the earliest that good tech rushes can hit, so try not to play in constant fear. If you're constantly worried about flying units or invisible units, just drop a few spore crawlers per base every game at 4:00.Learn how to control the map and see as much as you can. At this level, it's all about learning when to drone and when to build an army. As a beginner, there's no need to try anything too fancy based on what you scout.You can get a feel for how much stuff they have and react accordingly. Most of the time, that's where there army will be hanging out. Always send a zergling to their front.Sacrifice an overlord to find out what he's up to. 4:00 - By this time, your opponent will have chosen his tech route or composition.Stop building drones and start building an army. 3:00 - If your opponent hasn't expanded, then he's probably going to 1-base all in. ![]() Timings can therefore be a little variable, but here are a few baselines that you can keep an eye out for. ![]()
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